Winterclaw opened this issue on Sep 30, 2012 ยท 29 posts
bagginsbill posted Sun, 30 September 2012 at 5:35 PM
When you put in an environment like this:
The diffuse convolution of it (what is used as the information for the diffuse IBL lighting calculations) looks like this:
Why do you need a high-res version of that?
Back when I used IBL (I almost never do now - I use IDL and my EnvSphere) for global/ambient light, I often made it 32 pixels and it was great.
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