Forum: Poser - OFFICIAL


Subject: Gamma correction and the "horde werewolf model"

piccolo_909 opened this issue on Sep 30, 2012 ยท 31 posts


bagginsbill posted Sun, 30 September 2012 at 6:21 PM

My favorite analogy:

You have been wearing glasses for years.

Somebody gives you contact lenses.

But you still put on your glasses. You decide the contact lenses don't work right at all.

The problem is - you weren't supposed to use the contact lenses and the glasses. One replaces the other.

Same thing with shaders - remove all the crap when you turn on GC. If you don't, you're doing two sets of corrections resulting in incorrect outcomes.

The most common issue without GC is dark-ish things appear too dark. So people lighten them in various ways. They add more ambient lighting - they make lighter shades of gray than they really want - other tricks. This is a compensation for gamma. Not a correction, a compensation. It works - in some situations.

Then you apply gamma correction ON TOP OF THAT. The compensation is now an overcompensation, and everything looks washed out. Duh.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)