piccolo_909 opened this issue on Sep 30, 2012 · 31 posts
hborre posted Sun, 30 September 2012 at 9:06 PM
It is beginning to look better. Reflection_lite_mult should be unchecked and try reducing the diffuse_value to 85% (0.85). The only maps that should have a gamma = 1 are displacement, specular, bump maps and transparency maps.