DarkEdge opened this issue on Sep 30, 2012 ยท 14 posts
DarkEdge posted Mon, 01 October 2012 at 6:50 AM
Thanks for the comments. If it looks good now Rokket it will only get better with textures. Believe it or not I trimmed polys where I could but kept to quads as they count as a poly just as much as a tri, and I just think they render better for hard edged stuffed. Count is 11,000 but it was needed (imo) as this can be one of the central elements of a scene.