Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


Doctorjellybean posted Wed, 03 October 2012 at 10:33 AM

Yes, you need to use the Polygon Group Editor. With that active, click on the surface of the item you want to hide. Right-click it and select polygon assignment -> create surface from selection. You can then set that new surface to Null in Reality. Also handy to split a surface up. That is what I did with the table top, created  an outer rim.

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