Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


superboomturbo posted Fri, 05 October 2012 at 3:18 PM

Quote - Here is the splash render without subdivision :/

I dont know how it will look in a scene. Probably wont see much of it.

 

Thank you for all the help :D

Always!

Touching again on the water prop, I've noticed the mesh in studio is very squared. If you get into the edit tab and drop down to Geometry, there's an option to convert to SubD (subdivision) directly in Studio, which smooths out the props, or the rain at least, very nicely and will translate along to Reality and then Lux. Lux will apply a default loop subdivision automatically, further smoothing/refining the mesh. I've gotten excellent results with this method. 

On your light setup for that spectacular image, that certainly is a convoluted setup! But who am I to argue? The results speak for themselves! 

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