joequick opened this issue on Jul 25, 2012 · 186 posts
joequick posted Sat, 06 October 2012 at 3:52 PM
Quote - I was actually able to do a render with the fins on another head but its not as realistic looking as your golden age cowl.That thing is just awesome, Its one of my favorite pieces in my entire runtime.
http://www.renderosity.com/mod/gallery/index.php?image_id=2356363&user_id=424381&np&np
Ya know, is there a way to hide the cape on the golden age cowl.
I made a really crap morph that can, but I'm not a fan of it. I get the idea of liking the cowl and wanting to use it on things, but it was made to fill a nitch. There were no cape/cowl combos for M4, so that's why that cape and cowl exist. There's a pretty wide array of other cowls with no cape attached to them that could be used to make a Wolverine cowl. You might look at morphing out the ears on either of Hal's Bat Cowls, I think I've got an old stand alone bat cowl too, and there's also one that was part of that free batman project.
I did the wrinkles and the brows on the Golden Age cowl using geometry, but you could also make a displacement or bump map to give the nadino mask the same look.