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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Disney's New technique - keeping old school 2d look on latest CG


Zev0 ( ) posted Tue, 09 October 2012 at 5:58 AM · edited Wed, 31 July 2024 at 5:56 AM

Wow...Disney have made a way too keep traditional 2d drawn animation looks on new CG tech.

http://www.youtube.com/watch?v=OKl9mpGMCiA

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monkeycloud ( ) posted Tue, 09 October 2012 at 6:22 AM

Fantastic... it's intriguing how they've done the (as I understand it) kind of hybrid "tweening"...


Zev0 ( ) posted Tue, 09 October 2012 at 6:23 AM

Yes..Tweening at keyframes by the looks of it.

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monkeycloud ( ) posted Tue, 09 October 2012 at 6:28 AM

How might this new tech influence the terms of the ongoing marriage of Poser and Anime studio... down the line... I wonder? 😉


Zev0 ( ) posted Tue, 09 October 2012 at 6:37 AM · edited Tue, 09 October 2012 at 6:39 AM

LOL dont think it will be possible anytime soon. Probably only when this tech is a lot older and more mainstream and when poser/daz implements better features to cater for those techniques shown in the vid. Either way it aint gonna be cheap:(

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monkeycloud ( ) posted Tue, 09 October 2012 at 6:41 AM

Indeed. Oh well... one can but dream. He he :biggrin:


Zev0 ( ) posted Tue, 09 October 2012 at 6:44 AM

You never know...anything is possible:) In the meantime dreaming is nice:)

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Gareee ( ) posted Tue, 09 October 2012 at 6:53 AM

I recall using tweening in the first animation app I ever used back on my atari 800, circa 1985.

I was just telling my wife, that we'd lost a lot of the really innovative programs on earlier systems on today's advanced tech computers.

Where is something like deluxe paint, deluxe video, or deluxe music?

Simple consumer level applications for drawing, animating and creating music, but with today's horsepower to output pro level stuff.

Poser is actually kind of a throwback to those old "fun" creative programming days.

 

Way too many people take way too many things way too seriously.


Zev0 ( ) posted Tue, 09 October 2012 at 6:59 AM · edited Tue, 09 October 2012 at 7:00 AM

OOOOO I Loved deluxe paint...My animated horse used to run through walls and stuff lol.....and my karate man used to fight gradient stickmen LOL

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monkeycloud ( ) posted Tue, 09 October 2012 at 7:07 AM

Yup, I had a Commodore Amiga with Deluxe Paint on it, back in the mid eighties. LOL.

Before that a ZX Spectrum... and I had something called "Arcade Creator" to compose Manic Miner and Atic Atac style games... brilliant fun!


Gareee ( ) posted Tue, 09 October 2012 at 7:41 AM

How we got such advanced software, but lost amazingly great utitlity application ideas like these is beyond me.

You CAN however run an amiga emulator, and with the picasso board emulation, use high res hi color deluxe paint on the pc.

I LOVED deluxe video though, and its integration with deluxe paint and music.

 

Way too many people take way too many things way too seriously.


Teyon ( ) posted Tue, 09 October 2012 at 8:29 AM · edited Tue, 09 October 2012 at 8:30 AM

I skipped Deluxe Paint for a copy of the Disney Animation Studio. The user guide was like both a history of Animation and a lesson in animating.  Came with lots of on disk videos of pencil tests from Disney Animators including tests from Alice In Wonderland and Snow White. I loved my Amiga. 

 

Sadly, from that era, I think only Poser and Max have really survived...and Photoshop. Even SoftImage went entirely 3D, they used to have a 2D side if memory serves, had it stuck around they may have come across this idea. Even Poser's been doing NPR for years, you'd have thought we'd have found some new ways of doing it by now but nope. Disney seems to have found a nice way of merging the two rendering styles together in a non-obvious way that other applications just haven't managed. Hope the tech makes its way to the public space.

 

edit - I shouldn't type right after waking up. SPELL CHECK! lol


Zev0 ( ) posted Tue, 09 October 2012 at 8:41 AM · edited Tue, 09 October 2012 at 8:42 AM

A similar Idea to this is process is overlaying "vectors" on live video. Has any body seen A scanner Darkly? Similar process. I spoke to the guy who developed the technique when he was here in South Africa. Draw on video and choose a later keyframe and the shape tweens. Not as advanced but still cool.

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monkeycloud ( ) posted Tue, 09 October 2012 at 8:47 AM

Nope, I remember I really meant to watch it at the time... then forgot all about it.

Thanks for the reminder!


Zev0 ( ) posted Tue, 09 October 2012 at 8:48 AM

Its a weird movie lol..

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Teyon ( ) posted Tue, 09 October 2012 at 11:07 AM

Correction, it's a VERY weird movie. :) I saw it and at first I thought I knew what was going on and then realized after it was over I had absolutely no clue what I had just watched.


Miss Nancy ( ) posted Tue, 09 October 2012 at 6:39 PM

maybe some 3D movies flop (e.g. john carter) because too much spatial info confuses viewers, like the emperor in "Amadeus" being bombarded by too many notes.  it seemed like that guy's demo reel was making a mountain out of a molehill IMVHO, but converting to 2d will take it back to uncle walt's ideas and make it easier to market to y-7 demographic.



Zev0 ( ) posted Tue, 09 October 2012 at 6:58 PM · edited Tue, 09 October 2012 at 7:01 PM

John Carter flopped because they left the "From Mars" part out of the title:) Also I think the whole going back to 2D is more for us adults who appreciated the classics and started art and animation the old school way. We grew up with it, kids these days grow up with CG. They wont appreciate the 2d look like we will. Either way, its awesome styling:)

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SamTherapy ( ) posted Tue, 09 October 2012 at 7:49 PM

Nother Amiga/DPaint user here.  :)  Happy days.

Coppula eam se non posit acceptera jocularum.

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mrsparky ( ) posted Tue, 09 October 2012 at 9:00 PM

file_487456.jpg

degas elite here :)

Pinky - you left the lens cap of your mind on again.



Zev0 ( ) posted Wed, 10 October 2012 at 12:54 AM

Ahh those pixels remind me of all the classic point and click adventures I used to play. Nice one Mrsparky.

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lmckenzie ( ) posted Wed, 10 October 2012 at 2:57 AM · edited Wed, 10 October 2012 at 3:00 AM

My first 3D program was Aegis Animator on the Atari ST. There's a screenshot here  in an article that's mainly about Cyberpaint another program. You can read an entire history of how some of these early programs evolved into Autodesk applications.

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