Forum: DAZ|Studio


Subject: Reality Render thread. A new beginning.

Pret-a-3D opened this issue on May 14, 2012 · 8453 posts


superboomturbo posted Wed, 10 October 2012 at 10:33 PM

Quote - Just slightly off topic, but.....

Can anyone point me at a good workflow tutorial for taking a created object (unrigged) from Blender into DS4 and rigging it?  I want to start branching out into modeling for poser/DS items.

I know how to export as OBJ from Blender, and I know how to import an OBJ into DS4.  The ins and outs of material assignment inside Blender I am familiar with (including UV mapping in Blender), but does anyone know if anything special needs to be done when preparing for export to DS4 to keep material zones assigned?

And the big thing is setting up the rigging using DS4 Pro and the content creation tools.  I have no idea where to begin with those...

Lucky for you, a member here on Rendo (User name 'Agent0013') was going through this process not too long ago as well. There's a lengthy thread with his and others' suggestions on what he found. Should be toward the bottom of the daz thread, though I haven't read it in awhile.

Smay also has a video somewhere. I believe he's Russian or from the area, but has several good vids on Studio's CCT. 

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