Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Sharkbytes-BamaScans posted Thu, 11 October 2012 at 7:49 AM
SBT...no.. i have a first grader and kindergartner that have to be to school at 8:30 eastern. so, i just have had little sleep instead of no sleep. If I take the cube out of the scene.. the s/s go up to nearly 300k but the efficiency goes down to around 400% or so. From what I can tell from the benchmarks(and JtheNinja can jump in any time); the true test of the speed you're getting from Lux is c/s not s/s because that is what all the benchmark speeds list. Your c/s is your s/s multiplied by your efficiency. So I would assume you want to hit the sweet spot of high s/s and high efficiency. I've had some 4000% efficient renders look pretty sweet after a couple hundred passes; yet, have had some low efficiency-high s/s renders take a couple thousand to clear up.