Zev0 opened this issue on Oct 11, 2012 · 602 posts
DavidGB posted Sat, 13 October 2012 at 11:23 AM
Quote - If you save a figure to the library (or to a PZ3), it does not get the new morphs which have been added after the file was saved or the scene was saved. I understand that. But that is a limitation in Poser whether you make new homegrown morphs or not There is no way to save to DSON format without going through DS4.
In other words - that limitation is always there if you want to save a figure and use it later
Actually there is a way to create DSON format pose files from an obj without using or even having installed DS.
Domension3D has a program for sale in the DAZ store called DSF Toolbox. Amongst other things it will:
Create on obj from the mesh on a dsf file like the base Genesis dsf file. You can then import the obj into Zbrush or whatever.
Create a .dsf morph file from an obj. So if you send Genesis to Zbrush or whatever, morph and send back as an obj, DSF toolbox will then create the .dsf morph file ready to be dropped into the Genesis morph folder in the data folder. The DSF Toolbox will also let you set the channel attributes befopre saving, or edit them afterwards.
Create a UV set .dsf file from an obj, so if you've exported Genesis to a UVmapping app and made your custom UV set, export as obj and DSF Toolbox will create from that .dsf Uv set ready to go in the Genesis UV folder in the data folder.
Of course it costs, whereas DS 4.5 will let you do all these thibgs for free. But then again DSF Toolbox gives you a simple interface for just these functions, wheras in DS4.5 you have to learn to find the relevant parts of the extensive interface.
But I think my previous post was aimed more towards suggesting that while an experienced user might to do injterjection-y things with Genesis just for their own use, a PA intending to sell Genesis products to users of all ability levels would do well to consider the merits of going with the Genesis system for their products rather than trying to poserize it. (Poser materials for Genesis would of course be something to do purely in Poser format with Poser files.)
And I'm also just trying to help any only-Poser users who not surprisingly are looking at this with 'Poser eyes' and trying to understand this in terms only of Poser tech, that it's actually a quite different tech in many respects, developed that way for very particular reasons. It's certainly easier for me to think about how to leverage Genesis in Poser when I actually have a basic understanding of the Genesis/DSON system for itself.