Zev0 opened this issue on Oct 11, 2012 · 602 posts
monkeycloud posted Sat, 13 October 2012 at 4:49 PM
Quote - Well you know the wind force just got fixed in SR3.1 which was broken. That's something can be looked at in updates where getting Genesis to work in clothroom, material room, etc is where most people will be spending their time. Queue manager is a TINY part of poser when you're talking about getting a full suite of morphs and clothing to work. Queuing up renders is quite nitpicky in comparison to what does work.
Hope that clears things up more. ;)
I'd be surprised if SM's Poser Team doesn't get whatever SR3 enhancement, to the core Poser program, is required here (I'd have guessed this is what is required, eh?) replicated into Queue Manager fairly quickly now?
Haven't used QM for a bit, but I'm pretty sure there have been other render discrepancies between it and Poser, that needed fixed previously?