Mark@poser opened this issue on Oct 12, 2012 · 204 posts
thd777 posted Tue, 16 October 2012 at 7:04 PM
Quote - Is Vue triangulating the mesh?
Yup, that's it. You are correct. I just had a close look and Vue does indeed divide each quad into two triangles. This accounts for the doubled polygon count.
It seems that vue can still apply Catmull-Clark to the quads and then re-tringulate. But the final mesh is always triangulated in Vue.
Thanks!
TD