Mark@poser opened this issue on Oct 12, 2012 ยท 204 posts
DCArt posted Tue, 16 October 2012 at 10:39 PM
Quote - > Quote - I didn't get that far ... the eye translations were "off" in DAZ Studio as well, after converting from M4 to Genesis.
It might be that I'm doing something wrong, but this shows what I mean (these in DS 4.5)
Bear in mind I haven't used DS since version 3.1-ish and the interface has changed a whole lot since then too 8-)
Try exporting the whole head as an obj and load that into a CR2, that should put the eyes in a better position.
Can you clarify? The eyes are separate geometry from the head ... I'm not understanding how just exporting the head would affect the eyes.