DocMatter opened this issue on Oct 19, 2012 · 12 posts
DocMatter posted Fri, 19 October 2012 at 9:11 AM
I've already got textures assigned separately to the surface and the inner part of the hole. So I guess my problem is in the mapping of the surface. I've never been very good with playing with UV maps, so any additional info would be greatly appreciated. ;)