kimbersue opened this issue on Oct 20, 2012 ยท 47 posts
DCArt posted Mon, 22 October 2012 at 1:01 PM
Quote - I did what you said with export and replace the object however when I open the shirt again while it fits the k4 figure, the shirt will not move with the k4 unless I go back and hit conform to.
I started over today from scratch and I can get the shirt to conform but it will not save correct even when do an export and over write the obj file.
Thoughts?
In brief, here are the steps you should follow:
Zero your character in your scene. It should be in the default position, default body shape (no morphs set), and default pose, so that when you import your OBJ you can immediately determine if the clothing fits properly.
Import your clothing OBJ
Check to make sure the OBJ fits around the figure BEFORE it is rigged. If it does, go into the setup room.
Drag and drop the character rig from the library onto the clothing. Poser will ask if you want to regroup the object based on the skeleton. You've been choosing Yes here, because it seems as though your OBJ file does not already have groups.
At this point, seeing as you are still learning, don't delete any bones. You just want to learn about conforming at this point. So go back to the setup room. Your clothing should now be a conforming figure.
With the clothing selected, first choose Figure > Zero Figure.
Again, with the clothing still selected, choose Edit > Memorize > Figure.
With the BODY actor of the clothing selected, open the Properties palette. The NAME of the figure defaults to the name that was assigned to the skeleton (for example, it might say Victoria 4, or Kids 4, or something like that). Change the name to something that is more appropriate for your clothing (like Kids Shirt).
Now that your clothing is zeroed and memorized and has a new name assigned to it, save it to the library.
At this point, save your existing scene in case you want to go back to it for some reason. After you save it, delete the copy of the clothing that you already have in your scene. You want to test and make sure the clothing was saved to the library correctly. Drag and drop the copy you saved into the Library onto the figure in your scene (in other words, drag the thumbnail for your shirt from the library, and then release the mouse button when your cursor is positioned over the figure you want to conform the clothing to). If you add the clothing that way it SHOULD automatically conform to the character.
That is how you START with conformers. There is some cleanup work that should be done afterward, but we're trying to help you with step 1 first.