meltz opened this issue on Oct 22, 2012 ยท 7 posts
millighost posted Mon, 22 October 2012 at 7:10 PM
Quote - settings to the floor and wall
You should disable the reflection_lite_mult (makes the reflection darker). For very shiny mirror, the diffuse 0.200 is still a bit much. Unless you have some light sources visible in the mirror you probably do not need any specular node in the shader at all, so you might want to leave out the glossy node.