Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
superboomturbo posted Tue, 23 October 2012 at 2:53 PM
Quote - Well, OK, I think I got the Lux not running for me problem solved. I was clogging it down, i bet. I was trying to render Genesis with Epic Wings set at "ice" and the figure had three Geometic Capsules (or whatever they're called), one with "sweat," one with "hair" and one with Jepe's Body Jewels. Lux just couldn't load it on my machine. Right now, as a simple test, I'm using Lux 1.1 and a Genesis figure, and it's going along well. Looks good after just a few minutes. (iMac 2.8 Ghz, core due, 4 GB ram, ATI card Radeon HD 2600 Pro 256 MB.
While your render is running in Lux, call the task manager (does mac's OS have a version of this?) to see what all is running on your rig, process wise. If you lux scene is taking between 2- 3gb on your machine, that wouldn't leave much foreverything else, based on your 4gb of ram (which is always either a little above or below 4gb as calculated by the machine).
With Windows, you can see every program and what amount of resources each is taking. I run task manager when I have doubts about it being too large, though with the more recent versions of Lux, it has helped to check the Memory Conservative box in the output tab.
I'm not sure if it actually does anything benefiecial, but it does seem to tame my monster scenes and make Lux more stable.
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