Pret-a-3D opened this issue on May 14, 2012 ยท 8453 posts
Pret-a-3D posted Tue, 23 October 2012 at 3:53 PM
inquire, check if you are subdividing the geometry. It's easy to lose count of the polys with Genesis. Generally you really don't need more than the same level of details used with V4, so try to keep it small. Every level of subdivision quadruples the number of polygons. If you take one V4, ~70,000 polys, and subdivide it once you end with ~280,000 polys! It will quadruple the memory footprint with just one figure.
Hope this helps.
Paolo
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