LaurieA opened this issue on Oct 26, 2012 · 85 posts
basicwiz posted Fri, 26 October 2012 at 9:50 AM
While some of your suggestions are over my head, things like the changes to the material room are, imho, critical.
Ever since I've been using Poser, the material room has been this arcane place where I have found I can, very quickly, very easily, make a complete and total mess of anything I'm working on. Were it not for people like BB and Snarley and Phil, I'd never venture in there (and my renders would be nowhere as good as they are.) I think the ability of the dweebs like me to use this resourse should be a number one priority. The interface ideas you put forward make complete sense.
Can they be implemented? "Oh, Cooper-r-r-r-r-r-r-r??????"
The hair room would be great if the hair controls actually worked without hoop jumping and the hair was about three times as fine as it currently is. I've spent A LOT of time in there, and while it's a great idea, it is not there yet.
ANY improvement to the cloth room is an advantage. I have beem moving away from conforming clothing for several years. If the last fussiness of the cloth room could be removed, I'd use it to create normal looking clothing for all my characters!
For me, these are the three things you mention that would be of the most use to the most people, and I'm going to hope SM hears us.
Did you post this to SM or do you think Coop will see it here and pass it along?