cschell opened this issue on Oct 30, 2012 · 19 posts
cschell posted Tue, 30 October 2012 at 1:52 PM
Fully rigged and pose-able, including fully rigged Jaw, Tongue, Eyebrows, and Eyelids allowing for a large range of motion and facial expression. Extra joints have been built into this figure to allow for a greater range of motion and for more realistic bending of body parts and limbs.
6 Body Shaping Morphs, 2 Limb Shaping Morphs, 9 Head Shaping Morphs, 2 Eye Morphs, 9 Facial Expression Morphs.
30 Blank Morph Channels for Custom Morph Injection in all bone locations.
4 Alternate Skin textures with easy Pz2 Mat Poses for application.
Alternate Skin Mat poses optimized for Toon and Realistic style Renders.
Alternate Toon-style Skins for use in Daz Studio Cartoon Render style with easy Pz2 Mat Poses for application.
8 Alternate Eye textures with Pz2 Mat Poses for application.
2 Custom Characters Poses with Custom Skin Textures and applied Character Morphs with Pz2 Poses for quick use.
2 Conforming Hair Styles with 2 Alternate Textures each.
6 Alternate Toon-style Hair Mat Poses in Pz2 format.
9 Alternate Finger and Toenail Textures, with Mat Pz2 Poses for ease of use.
Hair Figures and Clothing Figures include bump maps on load up (Loaded at 100% but the value of the bump will need to be manually assigned. I find that +/- .5% in Daz works well and in Poser +/- .15%).
Base Figure includes a basic outfit of Conforming Clothes (Sports Top and Shorts and Running Shoes complete with Morphs and Blank Morph Channels), with Additional Basic Clothing included in separate downloads, plus 2 Conforming Hair Figures, Textures, Bump Maps, Cr2’s, Pz2’s and all other files needed for this figure to be fully functional. Tested in Poser 7 and Daz Studio 2.3 and Daz Studio 4.
Best Render and Posing results are achieved with 1 level of Sub-D activated, to smooth out joint bends and surfaces.