tom182 opened this issue on Nov 06, 2012 · 9 posts
Winterclaw posted Tue, 06 November 2012 at 7:20 AM
Okay, for morphs, if you have the morphs++ over at daz, you should be fine for shape. I'm not really sure about max importer. If you want in poser realism, you could download VSS by bagginsbill (free, search forums for it) and then use his James or 240 shaders (search for those by him too).
Thing is, I don't know about the max part so if it doesn't pull over the mats then those last things won't help. It sounds like you can import into max via object format. If that is the case, morph and pose M4 first and then export him as an .obj file.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)