Forum: Poser - OFFICIAL


Subject: Conforming clothes

Sheedee opened this issue on Nov 06, 2012 · 20 posts


vilters posted Tue, 06 November 2012 at 10:22 AM

I explained this "clothing pushing" back in 2006, right after the cloth room came with Poser 5.

Back then it was to show how to make dynamic clothing.
But?

After the "pushing simulation", you can export the pushed clothing as a obj file.

Rig it again, or use as a morph, or use as a smart prop. All depends what you want to do.

Here the original post, still valid for ALL later Poser versions.

http://www.renderosity.com/mod/forumpro/showthread.php?message_id=2854479&ebot_calc_page#message_2854479

 

Anyhow, the result after a "pushed clothing" is a perfect fit.

Poser did the fitting for you. :-)

And you are free to do with the exported obj what you want.

Happy Posering

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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