Forum: Poser - OFFICIAL


Subject: Importing morph targets in poser 12 pro from 3ds max

studioe opened this issue on Nov 06, 2012 · 11 posts


Teyon posted Tue, 06 November 2012 at 1:44 PM

Ok first:  the good news is that you don't have a vertex order issue.

Second: The bad news is you still need to regroup the figure. Do you have UVMapper Classic or UVMapper Pro? Classic is free but I don't know if it has the Import UV's feature. If it does, load the morph into UVMapper, then import UV's from the unmorphed OBJ file inside your Runtime folder.  Then save under a new name and import that as your FBM as described above. To test the morph, go to the Body actor and spin the dial.

 

That should get you a working morph.