dwj012754 opened this issue on Oct 31, 2012 ยท 21 posts
monkeycloud posted Thu, 08 November 2012 at 3:11 AM
I've certainly had plenty success getting conforming clothing converted, getting everything else to work...
However, unfortunately, in my experience, it struggles with... or is apparently just not stable enough full stop, as yet... to cope with multiple figures in a fairly content busy scene... and sadly that's pretty much a show stopper for me.
I have thought about clothing and posing each Genesis figure in a separate scene, then geometry baking it, for use in my main scene... and I may still revert to using it in that way.
But that's a pretty significant compromise... that I don't generally need to make when using V4, M4, K4 etc... or now Miki4, Tyler, Anastasia...
...or Swidhelm's Alien... as I'm currently using, many times, in one scene.
I am certainly keen to use it... and in principle think it is... or rather could be... great.
So keeping a close eye on further builds coming out...
Maybe it just needs some way to "compile" the Genesis figure you've dialled up and clothed into a more conventional Poser CR2 and Geometry file, once you're happy with what you have dialed up?? Not so much "geometry baking" as "cr2 baking"??
I wonder if that could in fact be scripted 3rd party... or if Daz's .dsf / .duf file formats are too proprietary to allow that?
I guess this might be feasible using the DS4.5 SDK...
However... I think really, either Daz need to facilitate something like the above... or just get the DSON Loader better optimised (maybe just less reload / re-parse happy perhaps) for Poser usage scenarios beyond simply "load a single V5 against a background image, slightly pose, maybe cloth, render" ;-)