Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
Sharkbytes-BamaScans posted Thu, 08 November 2012 at 7:05 AM
Getting out of all the tech talk with this mornings produce from the render oven. Just did a wee bit of tweaking to Callad's Neve character. Simple render in a cube. Only thing different than normal is I took Paolo's advice and used a single mesh light with a reflector behind the character. Made a discernable difference with the quality of the lighting in the render. I'm going to play around a lot more with reflectors and lighting as that is what I always need to tweak in my renders.