MerryChristmas opened this issue on Sep 07, 2012 · 39 posts
FigureSculptor posted Sun, 11 November 2012 at 3:47 PM
Quote - Bad news! It looks like they can't get past the Autodesk licencing so there won't be FBX support till Autodesk change the terms of the SDK.
This is true in terms of using the official FBX SDK from Autodesk inside Blender, and that's an issue that's unlikely to ever be resolved. The licensing of Blender and the SDK are just not compatible.
But that does not mean that all hope is lost for Blender FBX importing.
There's a Google Summer of Code project currently in the Bratwurst branch that's leveraging assimp to create an FBX importer. Not sure when that'll hit Trunk, though. The earliest would be 2.65, but possibly not until 2.66.
http://wiki.blender.org/index.php/User:Aramis_acg/FBX2012-AssimpIntegrationFrom the TODO list, it looks like it's getting close to done, too. You can get access to the FBX import by downloading the latest Bratwurst branch from graphicall.org. You'll need to turn it on in the User Preferences / AddOns, and it won't show up unless you hit the "Tested" support level button.