Zanzo opened this issue on Nov 13, 2012 · 17 posts
WandW posted Wed, 14 November 2012 at 8:06 AM
I don't see much of a speed hit so long as there isn't too much transparancy, and that can be gotten around in many circumstances by setting transmapped hairs and such to be invisible in raytracing.
There are some great tips on IDL settings in this thread...
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2789760&page=1
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."