moushie opened this issue on Nov 18, 2012 · 11 posts
cedarwolf posted Sun, 18 November 2012 at 12:10 PM
"Point at" is good. I usually create a primitive ball and have the eyes point at that, then when you move the ball the eyes follow. Be sure to make the ball invisible before rendering. I'm sure you could point them at the camera.
I've always wanted to animate one of my portait pictures where the eyes track back and forth across the image...haunted house type thing.