3dcheapskate opened this issue on Nov 07, 2012 · 14 posts
3dcheapskate posted Wed, 21 November 2012 at 10:09 PM
Each shield in this image is the same model with different overlay masks (i.e. shield designs), different diffuse/specular colours for all three layers, and the same wear pattern mask.
I'm quite pleased with how this is going - once I get the reflection and bump added to the shaders I think I'll have reached my goal for this little project.
(I've already released a prototype of the DAZ Studio version of the full shader as the 'SDMS Shader (beta)' freebie, and I've got a more-or-less working Poser version too - some question threads about this will be appearing soon)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).