3doutlaw opened this issue on Nov 26, 2012 · 21 posts
richardson posted Mon, 26 November 2012 at 12:31 PM
Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=2351455&user_id=117649&np&np
I think the only fix at this time are very high rendersettings and extremely long renderimes. Perhaps 20hours and up depending on your scene. You are basically asking for an unbiased render like "LUX".Using emitters kinda means letting go of traditional specular and using reflection (fresnel_blend) instead. That's why your skin looks so dry. If you use EZskin, you enable fresnel and set it in a careful balance with your emitter distance to target and its ambient value. It's not a science yet but can yield spectacular results.
Mixing some spots with an emitter is a possibility but it's easy to blow it out (yellow bloom) with too many light sources.
This is with 2 emitters: