Tomsde opened this issue on Aug 02, 2012 ยท 217 posts
RorrKonn posted Sat, 01 December 2012 at 2:08 AM
AmbientShade :
I started CGI before zBrush existed.
So I model the mesh first in C4D then make vector maps in zBrush.
I had zBrush 1.55b lol. Think I gave about $50.00 or $75.00 for it.
Can't remember what version Smeagol was but that's when zBrush rockets ignited.
I did try the new retopology tool in zBrush4R4.
I know before Z4R4 They said 3D Coat retopolagy tools where better.
Was watching http://www.topogun.com/ Videos.
Care to tell us what ya think of topogun ,3DCoat ,zBrush retopology tools ?
Also what is your thought about
model first then vector map VS zBrush sculpt first then retopolgy .
I know a lot retopolagy but it seems faster to me to model first.
but I've never zBrush sculpt first then retopolgy .
are there pro's n con's ?
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