RedPhantom opened this issue on Dec 01, 2012 · 2 posts
3anson posted Sat, 01 December 2012 at 1:43 PM
textures should be done on a square template , 1024, 2048, 4096 pixels square etc,
as all proper modelling/uv apps have a square UV space. :).
medium res ok at 2048, but if you want high res for closeup, the maps should be 4096 square.