santicor opened this issue on Oct 25, 2011 · 67 posts
Teyon posted Sun, 02 December 2012 at 10:27 PM
Attached Link: https://plus.google.com/photos/114074008528400978659/albums/5283421451604722753?banner=pwa
The face topology isn't going to work well with some expressions and morphs. You're mesh flow goes against the natural flow of the face. You're going to want something that flows better.
Have a look at the topology examples in the link I've included. Take note of how similar the mesh structure is regardless of who modeled it. That structure or something fairly close to it, is what you should aim for.