Forum: Poser - OFFICIAL


Subject: Help needed with liquid shaders

chris1972 opened this issue on Nov 24, 2012 ยท 19 posts


Zanzo posted Mon, 03 December 2012 at 5:40 PM

Quote - This is a bar scene Im working on for my New Orleans French Quarter project. Notice the booze bottles with the arrows, they are washed out with very little color compared to the bottle in front. The liquid in the bottle is picking up the blue from the background and causing it to wash out. I tried to resolve this but sofar have been unsuccesful.

Im using just transparency set to .8 and a refraction node attached to the refraction channel. Color is coming from refraction color.

How long does it take you to render this scene?