Sheedee opened this issue on Dec 04, 2012 · 16 posts
hborre posted Tue, 04 December 2012 at 8:04 PM
Take a look at the material shaders, I can guarantee Diffuse_values are set to 1. Lower that value to 0.85 for starters, then apply a skydome with BB's shader arrangement and IDL. There maybe other sections which could use a quick fix within PP2012 enviroment.