adh3d opened this issue on Dec 02, 2012 · 94 posts
vilters posted Wed, 05 December 2012 at 2:35 PM
BLUE is uneven poly distribution.
Or too big poly size variations. From very large to very small very soon...
RED is too many poly's for the particular area.
I agree, outsides like the outside al an elbow need an extra poly line more then the inside of an elbow.
Same for a kneebend.
Outsides strech when bending, insides shrink when bending.
But only area's that are in these bending area's need an extra poly line.
On the chest between the breasts: or the navel, or the ears? That is common.
Most figures meshes turn BLACK from poly's when looked at from a distance.
When you see that, it's time for a clean up.
Area's that turn BLACK when you look at a mesh from a distance need a clean-up.
Except where those poly's are required, like on the face, or nipples.
Just my humble opinion.
Even Poly distribution is THE single most difficult part of building a figure.
Thanks for reading.
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