adh3d opened this issue on Dec 02, 2012 · 94 posts
adh3d posted Wed, 05 December 2012 at 2:57 PM
Some zones you said there are many polys is because in these zones there are something "modelled", for example in the back part of the knees, the zone you said, has a wrinkle modeled and some muscles zones are modeled too. you cannot use less polys to model in those zones, it is impossible, at least for me.
Other thing is to model a low poly figure and make all those zones with displacements maps, but I said again, this is not a low poly figure.
The zone between chest you said, there is only two "lines" of polys in each side to arrive to the center, if I use less polys, the geometry shape would be wrong.
The zones marked in blue, well, why to use more polys , I don't need them in the modelling process, and for using in Poser, these zones bend right and render right, so ...
you said :"..big poly size variations. From very large to very small very soon...", this is because the "big" poly size are in zones where ther is no wrinkles or geometry changes, and where you see more polys is the change between, for example, the back to the ass, and you need more polys there to model it right, sure you know that.
The figure has 36000 polys and belive me when I said I try to use as less poly I can to get what I want to get and for it gives no problem when you render it in Poser.
Anyway I don't understand well where you want to arrive with this,talking in an amicably way.