Forum: Poser - OFFICIAL


Subject: Why does IDL + EZskin make a figure the same color as surroundings so much?

Zanzo opened this issue on Dec 07, 2012 · 30 posts


Zanzo posted Fri, 07 December 2012 at 5:08 PM

Quote - Still picking up the green?

yup and still the red even with different texture. There has got to be something i'm doing wrong.

Quote - I reckon you should take your IDL Intensity down there... at least to 0.85... ...also any diffuse values in your mats, for the background too, should probably be around 0.85 max...

I shouldn't have to do that I don't think.  This should work properly out of the box.  I must be doing something wrong.

Quote - ...but indeed BB's just introduced a revelation in another thread, here: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2860523&page=1

suggesting that the intensity should be way lower than was previously being suggested...

e.g. 0.1 to 0.15... not 0.85

As I understand it, this introduces other issues with how one lights a scene for IDL though.

Any envsphere lighting has to be made much brighter, potentially. Other lights may have to be ramped up too... I don't know.

Haven't tried any of this myself yet... but passing on the info.

Oh man,... i'm restraining myself from just typing the f word over & over again hah. Why can't it just work with no problems sigh I'm reading through this thread right now... man what a pain... I've had that armpit glowing problem too and never figured out how to make it go away which is why i'm trying to avoid using IDL.

I'm gonna try setting the IDL intensity to .5 and double up the strength of the other lights, that should probably do the trick.