Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
FSMCDesigns posted Fri, 07 December 2012 at 6:03 PM
Quote - Playing around a little bit with texture. Removed bump maps and replaced with normal maps. Since I use them with clothing textures, I feel as though I've gotten good enough controlling the intensity of normal maps that they work better for the effects I want. In this shot, the intensity was set to 23% with a bit of a boost to fine detail. With the lips I turned the intensity up to 33%, pulled out some of the fine detail and added a bit of medium detail and lowered the base level. Gives her a bit more line definition with her lips. Overall I like the results.
Nice work, but I have to ask, why use a hair model that is obviously poor quality (none smooth, blocky strands) when there are so many better models avaliable. I just feel it takes away from the great things you are trying to do.
Regards, Michael