Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
BradHP posted Sun, 09 December 2012 at 1:33 PM
Quote - > Quote - I'm having a texture issue and I can't figure out what's causing it.
Harley here is wearing the V4 Bodysuit with the Harley Essential texture from Heromorph http://heromorph.com/hmdownload/index.php?main_page=product_info&cPath=65&products_id=307
I have collision for the bodysuit set to Vicky and when there's no texture the suit itself seems to be fine with no poke through. And the texture on the suit looks fine in 3Delight when I did a test render in Daz. It's just in Reality where I get these missing patches and it's never the same size and shape if I restart the render (though it is in the same general areas).
There's one texture in diffuse that's the same for all areas of the body suit, no bump, normal or displacement.
Looks like the bodysuit mesh is ripping, probably due to the collision detection settings you are using.
Why not turn the bones in Vicky's body off as they are hidden by the bodysuit anyway? Nothing to collide with then.
Thanks, looks like that may have worked. There's an option that came with the costume to "hide V4 body" and I clicked it, but it didn't seem to work. I had to go into the scene tab and do each part manually.