RedPhantom opened this issue on Dec 07, 2012 · 181 posts
Zanzo posted Sun, 09 December 2012 at 4:54 PM
Quote - > Quote - Smith Micro should have SSS & IDL solutions so people can get straight to producing content instead of messing around constantly.
If SM figured out how to make a one click solution to SSS and IDL it would put the big boys out of business. The big boys have not figured out how to do.
There is no such thing as a one click fits all in anything 3D. Not from SM, Side Effects, Autodesk, nobody...If you use any of those apps you would know what I mean.
I have Houdini 12, and it doesn't have a one click solution for anything unless someone else did the ground work for it. There are a few nice presets available for it to get you real close, just like there are for Poser and other 3D apps. But they are far from perfect out of the box 99% of the time.
I have Blender, same deal. There are presets that will get you close, but thats about it.
I don't have a newer version of Max, but I doubt it has anything better than the next program when it comes to one click solutions.
Quote - Poser Pro = Zero downtime before SSS & IDL was introduced.
If you had no downtime without using SSS and IDL, then stop using it and go back to the way you did it before with zero downtime. All the stuff that was there before, is still there now.
The downtime you have now is self inflicted, by your own statement. If you can't get it to work, just don't use it. If you use it for a production enviroment I can understand why you would not want to waste time trying to figure it out. If you are a hobbists, you are like a lot of others that just want to get closer to a one click solution.
We will get closer, but a one click solution wont happen anytime soon.
Wait, do you work for Smith Micro?
On a side note, I'm almost finished with a methodology that will work on a basic level for indoor & outdoor scenes. So instead of dicking around rendering over & over again, I can reliably take 5-10 VERY VERY SIMPLE steps (starting from an empty scene) and crank out something nice to look at.
Here is what I expected from Smith Micro.
Empty Scene
Add Figures & Props
CLICK - SMITH MICRO'S IDL OUTDOOR SOLUTION - Click (Automatically adds lights & sphere for outdoor) and expects you to aim the primary light at your figure.
SMITH MICRO'S SSS SOLUTION FOR SKIN - Click (Applies SSS to skin with whatever settings you want)
Render
DONE with a basic, nice looking scene with IDL & SSS. From here I can tweak it if I want.
I almost have the above working but it took 4 frickin days which sucks. If a complete noob like me can figure out a basic methodology think what the big boys at smith micro could do if they actually put the time in.
HERE IS WHAT I AM TRYING TO AVOID:
"The scene doesn't look right and I have no idea why. Let me do some realy weird out of the box BS.. render.. tweak.. render.. tweak.. render.. tweak... render tweak...."
2 days later
"MAN the scene finally looks great but what I did makes absolutely no sense!!!?!"