Forum: Poser - OFFICIAL


Subject: D3D's firefly render script

RedPhantom opened this issue on Dec 07, 2012 · 181 posts


Zanzo posted Sun, 09 December 2012 at 6:38 PM

Quote - You didn't figure in that a good deal of content out there are incorrectly set up.  Even if your methodology works with your set up, would you be willing to test several different models and textures to validate your findings?

I have no choice, that's what I'll be doing for the next few days. I'll be converting all my my pre-SSS, pre-IDL scenes.  

Soon enough I'm going to make a thread that shows generic SSS & IDL lighting setups for outside (daytime), inside (daytime) & indoor (night). But I'm no expert, so I'd look forward to any help! :)

Quote - You didn't figure in that a good deal of content out there are incorrectly set up.  Even if your methodology works with your set up, would you be willing to test several different models and textures to validate your findings?

I have no choice, that's what I'll be doing for the next few days. I'll be converting all my my pre-SSS, pre-IDL scenes.  

Soon enough I'm going to make a thread that shows generic SSS & IDL lighting setups for outside (daytime), inside (daytime) & indoor (night). But I'm no expert, so I'd look forward to any help! :)

Quote - He is looking for the same thing a lot of us are. The elusive Make Art button...

  1. Empty scene

  2. Add IDL Lighting (Night)

  3. Add BBenv

  4. Add Props & scene, position.

  5. Add V4 (Turn on bblight meters)

  6. Pose

  7. Move point light to optimum spot (there are other lights in the scene that I move into a default position no matter what the scene).

  8. Click three times for SSS skin setup

  9. Render

  10. Review

  11. 3-4 more renders and adjustments. Do any props need AO to ensure contact is made between objects?

  12. Final Render

Once scene = 3-4 hours tops.

The above is always my goal, if I go outside of that it means I'm doing something wrong.  You have to give yourself limits.