Pret-a-3D opened this issue on May 14, 2012 · 8453 posts
bobvan posted Sun, 09 December 2012 at 8:18 PM
Quote - > Quote - Sorry, but I really don't understand what you mean by "Copy the files over and point Reality to the file for the corresponding material." Find the file? Then duplicate it? And place it where -- in the Resources/Textures folder?
Sorry, I meant point Studio to the new file location. Then Reality will pick it up from that. Copy the generated *.tif files from the temp directory to a new location. Look on the surface tab for the material which uses the *.tif file, then use the Browse option and select it from the new location.
I still dont get it why not just add collect textures?