RedPhantom opened this issue on Dec 07, 2012 ยท 181 posts
bagginsbill posted Tue, 11 December 2012 at 7:10 AM
Quote - Do you still approve of using your light meter in IDL + SSS scenes given the current dilemmas? So far they've still been working great, just curious on your feedback.
Yes. The light meter contains a Diffuse node and a Specular node and is configured for showing you how those two react, using the typical settings I use in shaders.
If we were switching to low (.15) diffuse value everywhere and then increasing lights by 800%, we'd still use the light meter. I'd just change the sensitivity in it as well to .15.
The light meter is a proxy for skin shaders - it just displays its outcome differently - in a way that is easier to read than looking at skin.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)