Jacobus01 opened this issue on Dec 12, 2012 ยท 29 posts
RorrKonn posted Wed, 12 December 2012 at 6:26 AM
I've done this in Truespace Blender LW C4D
1The mesh don't touch .
2Boolean.
3Wield points togeather.
Boolean seems to work better that way.
You can subdivie the mesh look at the toplolagy .your see any xtra vertices that way
Blender LW u half to make sure there is only one line some time there's 2 at the same place. pull the polygone a way to check.
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