Jacobus01 opened this issue on Dec 12, 2012 ยท 29 posts
RorrKonn posted Fri, 14 December 2012 at 4:15 AM
Quote -Booleans are evil things...lol. They really do make a mess of the mesh.
Poser doesn't mind ngons so much IF they're flat. Long thin tris should always be avoided.
Its a shame you're having so many problems...it looks real nice. But your best bet is to learn to model without booleans.
Laurie
I liked Posetta but her topolagy had a few Tri's in it.
But it worked in Poser.
Does Poser hate Tri's or is it a lot of line hooked to one vertice. ?
For game meshes I try not to have more then 7 lines hooked to one vertice.
SubD Meshes ,100% Quads ,No Tri's ,No nGones.
I try not to have more then 5 lines hooked to one vertice.
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