Forum: Poser - OFFICIAL


Subject: Prevent Shadows via Material Room

Paul Francis opened this issue on Dec 17, 2012 ยท 6 posts


wimvdb posted Mon, 17 December 2012 at 3:54 PM

You can prevent an object from casting a shadow, but not from receiving one.
But there is a way to do it howeveron most objects: If you attach the textures to the alt_diffuse channel instead of the diffuse channel for the object and possibly the specular to alt_specular the objects surfaces will ignore the shadow information.