Forum: Poser - OFFICIAL


Subject: Could you have meshes like these in Poser ,D/S ?

RorrKonn opened this issue on Dec 17, 2012 · 36 posts


AmbientShade posted Mon, 17 December 2012 at 5:33 PM

Quote - > Quote - with enough work and the right displacement maps and material settings, i don't see why not. Those are game meshes after all. 

 

~Shane

 

Then how come we don't see meshes like them in the store ?

Poser's rigging isn't really designed to handle the sort of rigging figures like that would need to function properly. With enough creative planning it could be done, but the time and hassle involved would not be beneficial to the creator, especially at the dirt-cheap pricing that's expected in the poser market, so I wouldn't expect to see anything resembling the level of quality and time investment it would require. 

That said, if you wanted to build a figure like that to function in poser for your own needs then it's not impossible, but it would be rather pointless as there is other software available that would make the whole process much less of a headache and much less time-consuming. Blender, for example, would be much more efficient. Even z-brush with its rigging system, but that would be designed more for still images than animation, since zb's animation is still rather rudamentary. 

 

~Shane