Forum: Poser - OFFICIAL


Subject: rigging seemingly siple items help

unbroken-fighter opened this issue on Dec 15, 2012 · 54 posts


markschum posted Mon, 17 December 2012 at 5:45 PM

@les,

I have assigned a different material to each part, and those can be merged as needed in the cr2 (embedded geom)

I may combine a few of the parts, just to make the parts list smaller. I dont like unmovable body parts, and there does not seem to be any point to moving the lift arm pin for example.

What did you find about the jack handle ?  Its seperate from the jack , so could be made as a removable prop. It moves with the cylinder , but short of putting it on the main frame and modelling a hose  what to do. In the image it does look a bit thin. 

 

@ unbroken fighter

If the mesh had been bad , I wouldnt have posted here, I would send you an email of what I thought needed fixing.  As Les said nothing I found is a major problem , and nothing was unexpected.  There are a few documents that I will send you on specific problems with obj files in Poser that you might find helpful. 

 I have not looked to see if the thing is uv mapped.

I will fix the body part names in the cr2 just to make them a bit more user friendly.

I did find one part that seemed to be a duplicate, but I might not be seeing it correctly, and I may have imported it twice. It was the link-arm